Sunday, June 25, 2017

meeting timer

meeting timer
mtg_timer

you can also see remain time on the tab.
TimeKeeper

current time is

end time is

remain time is
min sec



<!DOCTYPE html>
<html lang="ja">
    <head>
        <meta charset="utf-8">
        <meta http-equiv="X-UA-Compatible" content="IE=edge">

        <!--multi device--!>
        <meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
        <title>TimeKeeper</title>
    </head>
    <body>
    <!-- get current time --!>
    <p>
    current time is<label id="RealtimeClock"></label>
    </p>
    <!-- get end time --!>
    <p>
    end time is<input type="text"id="EndTime"  value="18:00" size="10">
    </p>
    <!-- get remain time and set buttons --!>
    <p>
    <form name="timer">
    remain time is</br>
    <input type="text" value="10" size="10">min
    <input type="text" value="0" size="10">sec<br>
    <input type="button" value="start" onclick="cntStart()">
    <input type="button" value="stop" onclick="cntStop()">
    <input type="button" value="reset" onclick="reSet()">
    </form>
    <!-- get aleart message --!>
    <font color="red"><label id="AlertMessage"></label></font>
    </p>
    <!-- get textbox --!>
    <p>
    <textarea name="freeans" rows="20" cols="30">Today's Agenda</textarea>
    </p>
        <!-- javascript --!>
        <script type="text/javascript">
        // display clock
        function showClock() {
           var nowTime = new Date();
           var nowHour = setfig( nowTime.getHours() );
           var nowMin = setfig( nowTime.getMinutes() );
           var nowSec = setfig( nowTime.getSeconds() );
           var msg = nowHour + ":" + nowMin + ":" + nowSec;
           document.getElementById("RealtimeClock").innerHTML = msg;
        }
        setInterval('showClock()',1000);
        // fix number of digits to two if its one
        function setfig(num) {
           var ret;
           if( num < 10 ) { ret = "0" + num; }
           else { ret = num; }
           return ret;
        }
        // set timer id
        var timer1;
        
        // get countdown timer for 1000msec
        function cntStart() {
          document.timer.elements[2].disabled=true;
          timer1=setInterval("countDown()",1000);
        }
        
        // stop timer
        function cntStop() {
          document.timer.elements[2].disabled=false;
          clearInterval(timer1);
        }
        
        // countdowm timer
        function countDown() {
          var min=document.timer.elements[0].value;
          var sec=document.timer.elements[1].value;
          
          if( (min=="") && (sec=="") ) {
            var msg="set time!";
            document.getElementById("AlertMessage").innerHTML = msg;
            reSet();
          } else {
            if (min=="") min=0;
            min=parseInt(min);
            
            if (sec=="") sec=0;
            sec=parseInt(sec);
            
            tmWrite(min*60+sec-1);
          }
        }
        
        // get remain time
        function tmWrite(int) {
          int=parseInt(int);
          
          if (int<=0)
          {
            reSet();
            var msg="it's time!";
            //alert(msg)
            document.getElementById("AlertMessage").innerHTML = msg;
            // aleart tab if remain time is zero
            document.title  = msg
          } else {
            // get remain min
            rem_min=Math.floor(int/60);
            // get remain sec
            rem_sec=int % 60;
            // get remain time
            document.timer.elements[0].value=rem_min;
            document.timer.elements[1].value=rem_sec;
            // display remain time
            document.title  = 'remain time is ' + rem_min + ':' + rem_sec;
          }
        }
        
        // reset form
        function reSet() {
          var msg="";
          document.getElementById("AlertMessage").innerHTML = msg;
          document.timer.elements[0].value="10";
          document.timer.elements[1].value="0";
          document.timer.elements[2].disabled=false;
          clearInterval(timer1);
        }
        </script>
    </body>
</html>